Skewed Slots

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A skewed slots module contains 3 numeric displays and a submit button on it.
Based on the original display on the slots, submit the correct digits based on following sections of rules.
After all the rules have been applied, if the number is below 0, add 10.
Otherwise if the number is above 9, subtract 10. Repeat this until the number is between 0-9.
If you submit the incorrect digits, the slots will automatically spin and a strike will be assigned.


All Slots

Replace all 2s with 5s.
Replace all 7s with 0s.
+1 for every lit indicator.
-1 for every unlit indicator.

DO FIRST APPLICABLE!

Digit multiple of 3: +4.
Digit ≥7: *2.
Digit <3 and even: /2.
RCA or a PS/2 present: skip the rest of the rules in section
Else: +number of batteries.


1st Slot

DO FIRST APPLICABLE!

Digit even and >5:
/2.>

Digit prime:
+rightmost number in the serial number.

Parallel port present:
*(-1).

Odd original digit in 2nd slot:
±0.

Else:
-2.
2nd Slot

DO FIRST APPLICABLE!

Unlit BOB:
±0.

Digit 0:
+original digit from 1st slot.

Digit Fibonacci:
+ next Fibonacci based on 1st occurrence of the number.

Digit ≥7:
+4.

Else:
*3.
3rd Slot

DO FIRST APPLICABLE!

Serial port present:
+largest number from the serial number.

Original digit same as other original digit:
±0.

Digit ≥5:
+ all the individual digits in binary of the original digit for the new number.

Otherwise:
+1.